The Castlevania Adventure Game by Konami Reviewed by Philip Wesley Save: None Released: 1989 Works with: All Game Boy units excluding the Game Boy Micro. Quick Opinion: Collectors should pick it up. Everyone else? It depends... **************************************************************************** Opening Snide Remarks: I rather love the Castlevania series. The funny thing is that my first Castlevania game was not the first Castlevania game. It was Castlevania 2 that I played first. Then Castlevania 3. I nabbed the second Castlevania game for the Game Boy and beat it before I finally tracked down a copy of the first game. Which I purchased because I had just picked up Castlevania Legends and wanted to do reviews of all three for the website. For those wondering, the timeline of Castlevania is ridiculously complex and they keep messing it up with every new release. At the time Castlevania Adventure was released, the US version told people that the main character was Simon Belmont; but the Japanese release said that the main character was Christopher Belmont. Christopher Belmont apparently destroyed Dracula in 1576. The timeline is messed up in my opinion because it glosses through or flat out removes the handheld games while making Castlevania JUDGEMENT part of the timeline. Seriously? Just gloss over Adventure, Belmont's Revenge, and leave out the much more interesting Castlevania Legends twist in favor of Lament of Innocence (Which is awful); then make Castlevania 64 and that Castlevania FIGHTING game Canon? NO. Iga is a horrible plague on the timeline and must be stopped. Seriously, he even said that the reason he removed Legends from the Canon was because the main character was female. Way to be progressive, Iga. That is REALLY classy of you. So, this is the story of Christopher Belmont, who took Vampire Killer in hand and set out to rid the world of Dracula. And this is the review of that game. **************************************************************************** Gameplay Description: Castlevania Adventure plays a little bit different from the previous Castlevania games. Here is a quick list of the major differences in gameplay. 1. There are NO Sub-Weapons. 2. There are NO stairs. 3. You upgrade your whip by collecting specific items. 4. You lose an upgrade to your whip when you get hit. There are only four levels and each level takes place across many screens. You go up and down ropes, collect power ups for your whip, and collect hearts to refill your health. Each level has a time limit and at the end of each level is a boss battle or -in the second level- an enemy challenge. If you played a lot of Castlevania 1 on the NES, you will be pleasently surprised to see that this game feels a lot like that one, except much more streamlined and a lot harder. This game is one of the more challenging Castlevania games and that difficulty may turn off some of the fans of the much easier, newer titles. I think this is a pretty solid game and the size of the levels, combined with the challenge, make it a pretty daunting experience. Is it fun? Actually, it can be a bit more frustrating than fun in some places and against some of the bosses. The game feels a little like the Mega Man games in that there are some tough jumps and there are enemy patterns you might want to memorize. Part of successfully navigating this game is getting all the whip power ups and then anticipating when and where the enemies pop up. The more quickly you dispatch those threats, the easier your navigation through the game will be. Especially since a fully powered up whip kills bosses faster and shoots fire balls. Liked: This is a solid, challenging game. Hated: It can be a bit frustrating in spots. **************************************************************************** Graphics Description: Compared to many of the other Game Boy games that came out at the same time, Castlevania Adventure is surprisingly detailed. How does that detail stand up today? The game is easy to see on the original Game Boy, and really nice looking on the GBC/GBA/SP screen. The enemies are appropriately detailed and the bosses look great. You can tell the difference between the whip upgrades and the backgrounds are detailed as well. Liked: It looks like Castlevania and there are no instances of overly busy backgrounds obscuring enemies or the player. Hated: Nothing really. **************************************************************************** Sound/Music Description: Pop on those headphones and crank the volume. To those who are about to rock: We salute you! The sound effects are appropriate, the whip makes a satisfying SWOOSH sound and the ravens make a wonderful "SQUEE!!!" sound when they arrive. The sound is awesome. Even hitting the PAUSE button makes an awesome sound. The sound effects are rather good in this game, it would be a real shame if the music was not up to par in this game. Well, the music is an out of the park home run too. From the moment you hit the START button on the title screen, you get an awesome bit of music and then the first level music kicks in. It is catchy, complex, and SCREAMS Castlevania. Here are the composers who worked on this game. S. Fukutake Norio Hanzawa H. Funauchi These people are awesome and I loved every note of their music in this game. Liked: Really great compositions and music. Appropriate sound effects. Hated: No Sound Test. **************************************************************************** Play Control/Game Design: Here is where a lot of the criticism for The Castlevania Adventure comes from. The lack of sub weapons and the slow walking speed of the main character. The slow walking speed is coupled with difficult timing on some of the jumps. Also, the game seems to reward you for doing well and punish you very severely for getting hit. There are also some levels where it gets pretty intense -Level 3- that will make some players throw their Game Boy through a wall. It takes a good amount of skill to beat this game. I think someone at Konami decided that the NES game was far too easy, so the Game Boy one is a bit brutal. Liked: The challenge and the interesting level design. Hated: Chistopher Belmont moves slowly compared to all other Castlevania heroes. **************************************************************************** Improve: The speed that Christopher Belmont walks, and add in some sub weapons! RIYL: Castlevania - BEFORE Symphony of the Night. If you like games like Dracula X or Castlevania 1 and 3 the best, you will like The Castlevania Adventure. **************************************************************************** Final Words: I think this game can be unfairly tough, but it is a well made, polished Castlevania title. If you love Castlevania, do yourself a favor and play this game until you beat it. It deserves your time. **************************************************************************** Score Gameplay: *** Graphics: *** Sound/Music: ***** Play Control/Game Design: *** Value: **** Star Total: 54 Personal Opinion Merit: 17 Final Score: 71% Letter Grade: B ****************************************************************************